Nintendo - Intern online design

Deadline: As soon as possible

Internships

Companies

Location(s)

  • Germany
Frankfurt am Main

Overview

At Nintendo, we bring together employees with a wide range of characteristics and work together towards a common goal – to put smiles on the faces of people all over the world.

Details

Level up!

Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards. Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo’s focus has been the development, manufacturing, and sale of its gaming systems and software. 

Tasks 

  • Supporting the Teams of Online, social media, PR, Marketing and European Digital Business Service in creating digital assets
  • Adapting existing high-res visuals to low-res formats to existing campaign looks
  • Creating and localizing game and hardware banners for social media (Facebook, X, YouTube) and the Nintendo website 
  • Preparing and localizing assets for social media channel posts 
  • Localizing assets like digital newsletters and creating an alternative test version based on an existing design 
  • Converting assets to be used on online game pages 
  • Protocoling all activities with an internal task tracking system

Opportunity is About


Eligibility

Candidates should be from:


Description of Ideal Candidate

Requirements

  • The internship has to be mandatory for your current studies (proof from the university is required)
  • The minimum length of the mandatory internship should be 6 months 
  • Deep knowledge of Adobe Photoshop and Adobe Illustrator
  • Good knowledge of MS Excel
  • Strong skills in written and spoken English, German language skills would be a plus
  • Self-initiated, reliable and focused even in peak times 
  • Strong interpersonal skills with the ability to work closely, cooperatively and effectively with different departments and with the team members
  • Passion for games and the video game industry

Dates

Deadline: As soon as possible


Cost/funding for participants

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